Alien Design Notes
Aug. 6th, 2003 01:07 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
So, a while ago
_sps_ and I came up with some notes for
designing Aliens that didn't borrow heavily from convergent evolution
(no bird-men, fish-men, lizard-men, bumpyhead-men). The notes are
really just a first draft of a checklist but I'm thinking of turning
them into the outline for a book and perhaps trying to interest Hero
Games in publishing said book. It won't make me much money, but it
might be fun to do.
Anyway, I thought I would post the current notes here in case anyone
had any comments on them...
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designing Aliens that didn't borrow heavily from convergent evolution
(no bird-men, fish-men, lizard-men, bumpyhead-men). The notes are
really just a first draft of a checklist but I'm thinking of turning
them into the outline for a book and perhaps trying to interest Hero
Games in publishing said book. It won't make me much money, but it
might be fun to do.
Anyway, I thought I would post the current notes here in case anyone
had any comments on them...
Evolutionary Principals Complexity Lock-In Homeobox Duplication/Replication Variation Conservation Extended Phenotype Schemata Endoskeleton Exoskeleton (carapace) Geodesic Skeleton Pressurized (gas/liquid/(solid?)) struts Pressurized body cavities (balloons) Flaccid Danglers Magnetic/Electric Repulsion Modularity Flow Jets Inertial Flow (liquid, pellet, gyroscopic, rings) Mechanical/Rigid (hinges, flanges, etc) Solid and Solid State Phase Varying Methodologies Arches Rigid Struts Guy wires Contractile Fibers Extenders Flexion Socket Joints Slip and Stick Wheel problem (turbines) Module problem (coordination) Plates Membranes Directed Growth Extended Phenotype Sensoria Signals Electromagnetic / Photonic Vision (DC to Gamma) CCD/Lenses/Antennae Polarization / Phase discrimination. Encoding (radio/tv/etc) FM/AM/PM Lidar Spectrography (emission vs absorption) Holography Field interruption (eels, catfish) Electric induction Compasses Ore Detection Rotation Detection Interference Quantum Effects (entanglement) Hall Effect Strong and Weak Forces Atomic Structure / Isotope detection Scintillation Chemical Reactivity Gravitational / Hyperspacial Space/Time Topology Density Detection Gravity Waves Casimir Effect? Mass Detection. Vibrational (Solid, Liquid, Gaseous) Longitudinal vs transverse vs compression. Sound / Sonar Analogues of Electromagnetism Solitons Physical and/or Sampling Touch Gyroscopes Taste General Chemical Sense Temperature Internal / External. Internal Inertial Time Base Proprioception Balance (orientation) Position State (hunger, fatigue, ...) Damage (pain, poison, ...) Methodologies Generalization vs Specialization Active vs Passive Quality vs Quantity Internal vs External Computational Resource Allocation ( Pre vs Post processing ) Derivatives (Time: speed, acceleration) Differentials (Sound: Direction, Range) Post Processing Noise Cancellation Decoding Back Propagation Path Integrals Filters Feature Extraction Wave Analysis Cross-correlation (aphasia) Amplification Sense compensation Cascade senses.
no subject
Date: 2003-08-06 05:41 am (UTC)Parasitism/symbiosis.
Data parasitism.
Motion via substrate replacement.
Substrate-independent life (textual lifeforms, e.g.).
Alternation of generations.
Need to sleep.
no subject
Date: 2003-08-06 06:15 am (UTC)