Awake.

Nov. 3rd, 2008 08:33 am
swestrup: (Default)
[personal profile] swestrup
There is something inherently depressing about starting your last week at a job, no matter how much you've been aching to leave and go find a project somewhere else that doesn't quite have the same stink of doomed about it.

Yeah, I think its doomed. I haven't said much about that here on my blog while I've been working there, as I didn't want to say or do anything that could potentially make a bad situation worse, but there doesn't seem to be as much reason to hold back now.  Now, as in most projects, there is a kernel of a good idea and some potential good that can come out of this project, but seriously at this point, if they ditched about 4 levels of managers and hired a systems architect and a refactoring guru, I think they'd still miss their ship date by a good 6 months, but they'd actually have something to show for it in the end.

Ah, well, gotta get ready to work -- the Titanic needs to have its decks all shiny and clean for its date with the iceberg.

Date: 2008-11-03 04:39 pm (UTC)
From: [identity profile] kishiriadgr.livejournal.com
At least you've got a seat on the lifeboat reserved.

Date: 2008-11-03 07:49 pm (UTC)
From: [identity profile] skjalm.livejournal.com
I do apologise, but I really cannot help but give a slightly cynical laugh here and say... Welcome to the gaming industry! ;)

It's amazing how often game projects are horribly late. Quite often because of (lack of) management...

Anyway, five (or just over four, I guess) days left until you get to go back home to [livejournal.com profile] taxlady.

Date: 2008-11-03 10:46 pm (UTC)
From: [identity profile] skjalm.livejournal.com
Hehe... as I said (or at least implied): bad management ;)

Trying to save a burning, sinking, blown up ship rather than spending the resources making the new one better just strikes me as wrong.

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